radiantfracture (
radiantfracture) wrote2024-08-14 10:19 am
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Game (1) - weakness
Thinking about a thing and looking for some quasi-randomized ideas, if you need a distraction.
What's an interesting weakness for a character in an RPG to have -- interesting for you to play?
Say a mostly-mundane-world RPG like Ten Candles, where the threat may be numinous or chthonic but the people are solidly midgardian.*
Weakness we can define in the 10C way as "a quality that harms your life more than it helps it," which doesn't mean it couldn't prove useful in a sudden surge of dramatic irony.
{rf}**
*That said, I can also see how supernatural and/or divine powers and flaws could be fun in such a setting, especially if concealed at first, so, you know, fill your boots.
**You can tell I'm posting from work because I have easy access to curly brackets.
What's an interesting weakness for a character in an RPG to have -- interesting for you to play?
Say a mostly-mundane-world RPG like Ten Candles, where the threat may be numinous or chthonic but the people are solidly midgardian.*
Weakness we can define in the 10C way as "a quality that harms your life more than it helps it," which doesn't mean it couldn't prove useful in a sudden surge of dramatic irony.
{rf}**
*That said, I can also see how supernatural and/or divine powers and flaws could be fun in such a setting, especially if concealed at first, so, you know, fill your boots.
**You can tell I'm posting from work because I have easy access to curly brackets.
no subject
A talented potential could have a thing for music and a latent magical ability... and throw her whole self into music. Excel in it. And she will be an incredible musician, but not a witch, because all that magic went into the music instead of spellwork. (Although music is its own kind of magic.)
- Mike L (he/him)
no subject