Game (4) -- Breaking point
Aug. 14th, 2024 10:38 amAgain, just if you feel a spark of interest or think of a story that did this in a good way for you -- what about when a character experiences personality collapse, more or less?
The fourth character quality in Ten Candles is the Brink, which is a little harder to explain, but is something like the character's breaking point, or rather what they do when they break -- the nastiest version of themselves that they collapse into, often, though I've seen it played for beautiful irony.
It's framed as a statement, "I have seen you..." and then what your character does at the brink -"lie to a friend," "accidentally shoot someone," "run away in fear," "steal from the helpless," etc.
The reward for using this in 10C is to get to re-roll your dice. You're rewarded for story juice by a mechanical payoff.
So, I guess -- what's an interesting state of collapse for you to play?
* * * * * *
Just answer if it's fun, okay? No expectations.
I want a little project to occupy myself in case I need to be away more often in the winter, which I suspect I might.
{rf}
The fourth character quality in Ten Candles is the Brink, which is a little harder to explain, but is something like the character's breaking point, or rather what they do when they break -- the nastiest version of themselves that they collapse into, often, though I've seen it played for beautiful irony.
It's framed as a statement, "I have seen you..." and then what your character does at the brink -"lie to a friend," "accidentally shoot someone," "run away in fear," "steal from the helpless," etc.
The reward for using this in 10C is to get to re-roll your dice. You're rewarded for story juice by a mechanical payoff.
So, I guess -- what's an interesting state of collapse for you to play?
* * * * * *
Just answer if it's fun, okay? No expectations.
I want a little project to occupy myself in case I need to be away more often in the winter, which I suspect I might.
{rf}
no subject
Date: 2024-08-14 07:33 pm (UTC)no subject
Date: 2024-08-14 07:40 pm (UTC)Conversely, there was a great one where a character's brink was "lie to a friend" but they lied about being about to blow themselves up to save everyone
good times
no subject
Date: 2024-08-14 10:01 pm (UTC)no subject
Date: 2024-08-14 10:02 pm (UTC)no subject
Date: 2024-08-14 11:12 pm (UTC)no subject
Date: 2024-08-15 02:26 am (UTC)no subject
Date: 2024-08-15 04:09 am (UTC)The Brink is more loosely defined than that in the game -- it could be a grim secret or just a core fault -- but I like that one.
So a nervous breakdown would fit for a given character, but so would a berserk rage, depending on the person. Or just running away and hiding.
no subject
Date: 2024-08-15 01:37 pm (UTC)I think (I'm very chagrinned to admit) that maybe what I have trouble grasping is what "personality" actually is. Which may seem like a trolling remark, but really it's just that it's one of those words that we use all the time, and it's only when I stop to think about what it would mean for that to collapse, or lose coherence, that I realize I'm not really sure what we mean when we use it. I think that I think of it as being kind of synonymous with what I imagine people mean when they say "disposition" (as in, "they have a sunny disposition" or "they have a melancholy disposition"), but what you say here makes me realize it can also mean something like a person's set of typical responses, their routine behavior.
no subject
Date: 2024-08-20 08:30 pm (UTC)no subject
Date: 2024-08-20 09:17 pm (UTC)That makes good sense.